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soundFinishedOnChannel

Type

message

Summary

Sent to the object which played a sound when a sound finishes playing.

Syntax

soundFinishedOnChannel <pChannel>, <pSound>

Description

Handle the soundFinishedOnChannel message if you want to perform a task or take an action when a sound finishes playing.

When a sound has finished playing naturally (not stopped or replaced) on a given channel the soundFinishedOnChannel message is sent to the object which played the sound.

Parameters

NameTypeDescription

pChannel

The name of the channel the sound was played on.

pSound

The sound file that was played.

Examples

soundFinishedOnChannel theChannel, theSound
soundFinishedOnChannel "queued", "sounds/warning.mp4"
on soundFinishedOnChannel pChannel, pSound
put pChannel into field "channel"
put pSound into field "finished sound"
end soundFinishedOnChannel

command: mobileDeleteSoundChannel, mobilePlaySoundOnChannel, mobileSetSoundChannelVolume, mobilePausePlayingOnChannel, mobileStopPlayingOnChannel, mobileResumePlayingOnChannel

function: mobileSoundChannelVolume, mobileSoundOnChannel, mobileNextSoundOnChannel, mobileSoundChannels, mobileSoundChannelStatus

Compatibility and Support

Introduced

LiveCode 4.6

OS

ios

android

Platforms

mobile

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